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setSoundPaused

Client-side
Server-side
Shared

Pair: isSoundPaused

This function is used to either pause or unpause the playback of the specified sound element. Use a player element to control a players voice with this function.

OOP Syntax Help! I don't understand this!

  • Method: sound:setPaused(...)
  • Variable: .paused

Syntax

bool setSoundPaused ( sound/player theSound, bool paused )
Required Arguments
  • theSound: The sound element which you want to pause/unpause.
  • paused: A boolean value representing whether the sound should be paused or not. To pause the sound, use true.

Returns

  • bool: result

Returns true if the sound element was successfully paused, false otherwise.

Code Examples

client

This example will allow the user to toggle sounds from paused to playing, and from playing to paused

local theSound = playSound("music/song.mp3", true)
function togglePausedSound()
if(isSoundPaused(theSound)) then --sound is paused, un-pause it
setSoundPaused(theSound, false)
else --sound is not paused, pause it
setSoundPaused(theSound, true)
end
end
addCommandHandler("pausesound", togglePausedSound)

Changelog

  • 1.3.2Added player element for voice control.