setSoundPan | Multi Theft Auto: Wiki Skip to content

setSoundPan

Client-side
Server-side
Shared

Pair: getSoundPan

This function is used to change the pan level of the specified sound element.

OOP Syntax Help! I don't understand this!

  • Method: sound:setPan(...)
  • Variable: .pan

Syntax

bool setSoundPan ( sound/player theSound, float pan )
Required Arguments
  • theSound: The sound element which pan you want to modify.
  • pan: A floating point number representing the desired pan level. Range is from -1.0 (left) to 1.0 (right).

Returns

  • bool: result

Returns true if the sound element pan was successfully changed, false otherwise.

Code Examples

client
function playMusic ()
local left = playSFX("genrl", 75, 6, true) -- Play loading theme music
local right = playSFX("genrl", 75, 7, true)
setSoundPan(left, -1) -- switch the first music to left channel
setSoundPan(right, 1) -- switch the second music to right channel
end
addCommandHandler("music", playMusic) -- add the command handler