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getSFXStatus

Client-side
Server-side
Shared

This function checks if a big sound container is available to use or not.

Caution

Many players use versions of GTA:SA (especially pirated versions) that have audio files full of zeros so that they can compress better in their AUDIO\SFX\ folder. (They lack any data).

In case of these invalid audio files, this function returns false. It also can return false when client is using a Steam GTA: SA copy.

Syntax

bool getSFXStatus ( string audioContainer )
Required Arguments
  • audioContainer: The container name.
    • feet
    • genrl
    • pain_a
    • script
    • spc_ea
    • spc_fa
    • spc_ga
    • spc_na
    • spc_pa

Returns

  • bool: result

Returns true if the sound container is available, false otherwise.

Code Examples

client
if (not getSFXStatus("spc_ea")) then
outputChatBox("Please install the missing audio files to enjoy the full gaming experience")
end